Responsible for the installation, monitoring, operation of the LED and/or projection volume(s), networking, and the video distribution and monitoring systems.
The Role
- As part of a larger team, assist with the design, building and maintenance of the video distribution and monitoring system for on set display volume work.
- As part of a larger team assist with the design, building and maintenance of the hardware for the Unreal render and control nodes.
- As part of a larger team assist with the design, building and maintenance of the network infrastructure for the entire system.
- As part of a larger team assist with design, building and maintenance of the LED volume and/or projection system
- Work with Production and the Engine Supervisor to define, build, and maintain a color pipeline for the on set system that conforms to the needs of Production.
- On set responsibilities include maintaining and overseeing operation (with a team) of all physical aspects of video distribution, monitoring, LED operation, networking etc.
Qualifications
- Advanced knowledge of large multi-source video systems.
- Must be able to execute technically difficult work and maintain a productive attitude under the pressure of live action production.
- Must be highly computer literate with Windows and/or Linux Operating Systems.
- Must be an excellent troubleshooter to diagnose and solve issues in complex integrated systems of computers, video recording systems, software, and other sensor driven systems.
- Familiar with a variety of concepts, practices, and procedures used in visual effects and live-action film production
- Excellent communication, interpersonal and diplomacy skills.
- Must be detail oriented, highly organized and be able to handle a variety of tasks in an efficient manner.
- Familiar with broadcast engineering workflows
- Familiarity with screens management (Aquilon, Barco E2, Spyder X20/X80, etc) and timing systems (sync generators, master clocks, etc) preferred
- Should be familiar with CAD software
- Knowledge of Unreal Engine or similar real-time platforms such as disguise/Notch preferred.
- Experience working in live events/productions/tv/film required