CoSA VFX is seeking an outstanding Los Angeles-based CG Model and Texture Artist with 3+ year’s experience working in episodic television, film or commercial projects.
Successful artists will have experience working in both organic and hard surface modelling and texturing.
Requirements:
3+ years experience creating realistic, textured models in Maya Work with modelling lead artist to create high quality organic and hard body models Skilled in optimizing UV layouts for maximum efficiency Experience in Mari, Zbrush, Substance Painter and Photoshop Knowledge in Redshift and VRay texture preparation Ability to multitask on several different projects simultaneously Creative problem-solving skills, capable of working under tight deadlines Excellent attention to detail, good organization and communication proficiency Good interpersonal skills, able to work within a strong team environment Experience in working in full CG sequences a plus
Please include a cover letter, resume and a reel as part of the application.
Submissions without a reel will not be considered.
CoSA VFX, Inc.
offers a competitive compensation package including medical, vision and dental insurance, FSA as well as 401(k).
Successful interview candidates will be subject to a Verification of Employment and/or Education History check.