Lead Ui/Ux Designer

WE ARE GAMEMAKERSWho We AreWe are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere.

We pursue growth and innovation in an environment of safety and trust.

Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.

We are looking for our next teammate who will raise our bar and make us better.What We NeedUX is the crucial layer by which players understand and interact with the experiences we craft for them.

We believe the UX experience can make or break a game experience A good UX can inform and inspire, while a bad one can confuse and discourage.As the Lead UX Designer at 31st Union, you’ll define and drive the core pillars and philosophies that define the user experience on our project across a wide array of areas including in-game UI elements, menu flows, store fronts, and more.

You’ll collaborate deeply with others in diverse disciplines from design, art and engineering, among others, to craft an innovative, rich and immersive interactive experience that is cohesive and strikes the right balance of being intuitive, elegant and simple while providing players the information they need, when they need it.We love games that play well and also look great; so this role will interface closely with the Art department to ensure an overall UI/UX experience that is innovative, functional and looks greatResponsibilitiesDevelop and shape the vision for our UI/UX experience in accordance with the project’s game design philosophies and artistic directionsPrioritize, plan, and organize UX feature sets, working with development partners on how best to deliver and execute on the creative and UI/UX vision that you will be key to definingEnvision an intuitive UX experience that caters to both the first time user, as well as the experienced enthusiastMock-up UX wireframes, collaborating effectively with design and art teamsIn-game prototyping/implementation of UI/UX features working closely with design, art and engineering partners.Identify and implement best practices, work-flows and pipelines to inform broader UI/UX efforts across the projectConceive of and develop accessibility features that open new doors for players who may have felt excluded in the pastParticipate in user research/usability studies on an ongoing basisBuild and lead the broader UX teamWho You AreStrong understanding of the needs of UX in an interactive game experienceDeep understanding of player/user psychology and what drives users as they engage with a UI/UX experienceAwareness of current trends in visual communication and how best to adapt those trends into an interactive game experienceGood understanding of Motion Graphics and their impact/use cases in the UI/UX experienceAbility to work with industry standard 2D graphics applications (e.G.

Photoshop, Illustrator, After Effects etc.)Experience working in game engines (e.G.

UNREAL, Unity, and other propriety or commercial engines), design tool-sets and production pipelinesAbility to leverage 3D applications (e.G.

Maya, 3DS Max etc.) a plusA strong passion for gamesSECURITY NOTICE We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from ” Potential candidates”, in the form of job interviews and offers.

These scams can be quite sophisticated and appear legitimate.Please know that 31st Union and 2K never uses instant messaging apps to contact prospective employees or to conduct interviews.If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.Ic3.Gov/ and https://reportfraud.Ftc.Gov/ detailing as much as possible.

We are taking these matters very seriously and apologize for any inconvenience.Join our mission: Bring fun, inspiration and awe to our lives and to our community:https://thirtyfirstunion.Com/values

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