nn Qualifications: nn Minimum 3-5 years as a UX designer, UI designer or similar experience Minimum 2 years experience designing mixed reality, VR, desktop, mobile or web applications Expert knowledge of user-centered design principles Knowledge, and use of user testing, to lead successful design and implementation Demonstrable mastery of design tools (Adobe Photoshop/Illustrator/After Effects/InVision) Strong portfolio of previous work related to the design of immersive, interactive experiences Ability to prototype ideas in Adobe Suite and / or Unity Deep experience (and a great passion for) with AR, MR or spatial computing platforms Experience shipping augmented or mixed reality solutions (preferably enterprise) Effective cross-discipline communicator and collaborator Experience designing interfaces for products shipped to either Oculus Quest, Microsoft Hololens, and / or Magic Leap One platforms Proficiency in Unity 3D, 1+ years of experience working with Unity game engine Understanding of data structures, 3D math, C#, and the Unity asset and build pipeline Knowledgeable in Unity development best-practices (prefabs, asset naming, organized scene hierarchy) Able to work in a remote, geographically distributed, and diverse Agile development environment nn n nn nn About Us: nn nnBadVR is the world’s first immersive data visualization and analytics platform.
BadVR brings data into high-definition, making it easier to discover and identify hidden problems and opportunities, helping businesses make better decisions, faster.
Based in Marina Del Rey, the rapidly-growing tech startup has attracted industry attention with its pioneering AR and VR demos, allowing people to
– quite literally
– ‘step inside their data.’nn nnOur product is already empowering users across America through our work with Magic Leap, UNDP, National Science Foundation, and more.
But–we are just getting started!
If you have the passion, ambition and collaborative spirit to create a future where data is universally accessible to all and meaningfully easy, come work with us!nn nn n nn nn COVID-19 Update: BadVR is based in Santa Monica, CA, but we have transitioned to a fully remote workplace model during this time.
This is a fully remote, work-from-home position with the expectation of Pacific Standard Time (PST) time zone M-F, 9-5 availability.
nn nn n nn nn Your Role At BadVR: nn nnBadVR is currently seeking an Immersive UX/UI Designer.
The ideal candidate is Developer interested in creating captivating and accessible user interfaces and experiences in VR.
The ideal candidate has a strong attention to detail, passion for good design, and knowledge of the Unity game engine and mobile platforms.
They must have solid communication skills and be able to work with other Unity engineers, technical artists, marketing, and product owners to deliver high quality, immersive, and accessible user experiences to our users.
You will work on delivering a best-in-class user experience that is clear, intuitive, and universally accessible.
Working with teams of experts across multiple disciplines, you will be able to leverage your user experience skills to guide the design and development of the interface from start to finish, to help create some of the world’s best immersive interactions.nn nn n nn nnThis position will play a key role in the future of our platform.
From brainstorming through implementation, the Immersive UX/UI Designer will possess a relentless attention to detail and an uncommon passion for usability, accessibility, and will be a tireless advocate and voice for the end user at all steps of the process.
Candidates will have a deep understanding of the principles and best practices of human interface design with at least 1 shipped project (with a full development cycle from concept through completion).
This position requires strong communication skills and the ability to work closely with other team leads and partners.nn nn n nn nn You must be a US citizen to qualify due to the requirements of US Government contracts.
nn nn n nn nn Your Role and Responsibilities: nn Communicate the user experience at various stages of the design process by making compelling designs and concepts and expressing them in compelling visual and verbal ways, such as: stories, sketches, wireframes, flow diagrams, models, 2D/3D mockups, prototypes Clearly rationalize and justify design work, advocate for users’ needs Create compelling interactive product interface demos and prototypes Interpret and translate complex ideas and processes into simple and beautiful products, interfaces, and user experiences Design and develop new 3D UI concepts using real-time rendered motion effects Work directly with our world-class development team to implement interactive menus and HUDs Contribute, innovative, and develop original ideas on all aspects of product design and development.
Design, document, prototype, and develop new user interfaces and user interactions for 3D / immersive experiences Source and create industry-level assets for new UX features and improvements nn n nn nn Interpersonal Characteristics: nn Ability to find satisfaction in a job well done Propensity to seek out, and thrive on, solving head-scratching problems Ability to self-manage and to work independently Highly professional, with the ability to deliver solid work on tight schedules Outstanding written and verbal communication skills Self-driven to create world class experiences Exceptional collaborative skills (especially across time-zones and cultures) Driven by curiosity, as well as ambition nn n nn nn Bonus Points: nn Experience with JIRA, Confluence, or similar tools Experience with data-related products and / or services Experience designing enterprise products (immersive or otherwise) Experience traveling the world and immersing yourself in other cultures Passion for fine arts / creative arts / music nn n nn nnBadVR is committed to bringing together individuals from different backgrounds and perspectives.
We strive to create an inclusive environment where everyone can thrive, feel a sense of belonging, and do great work together.
As an equal opportunity employer, we prohibit any unlawful discrimination against a job applicant on the basis of their race, color, religion, veteran status, sex, parental status, gender identity or expression, transgender status, sexual orientation, national origin, age, disability or genetic information.
We respect the laws enforced by the EEOC and are dedicated to going above and beyond in fostering diversity across our company.nn nn n nn nn MANDATORY: When submitting your resume, please include a link to your portfolio.
A demonstration of your prior work is mandatory.
nn nn n nn nn Pay: $65,000-$72,000, DOE nn nn Benefits: nn Health, Vision, and Dental insurance Unlimited PTO Equity packages nn Experience: nn MINIMUM 3-5 years as a UX designer, UI designer or similar experience MINIMUM 2 years experience designing mixed reality, VR, desktop, mobile or web applications nn Education: nn Bachelor’s degree from an accredited college/university in Interaction Design / HCI (or similar field) or equivalent experience nn Language: nn English (Required) nn Work Authorization: nn United States (Required) nn Work Location: nn Fully Remote