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Unity Technical Artist

Foundation Capital

This is a Full-time position in Los Angeles, CA posted May 8, 2022.

Genies is the world’s largest avatar technology company, bringing the power of NFTs and crypto to culture through its mission to own the “virtual identity layer.” The company has set the foundation for swift, widespread adaptation of avatars as virtual beings in society through its consumer-first future vision coined “Decentralized Disney of the metaverse.” Genies provides consumers and celebrities with the tools to create high-quality avatars, enabling anyone to own their digital identity and express themselves across metaverses.

The technology features an avatar wearables/skins marketplace built with Dapper Labs, API integrations, and a consumer app.

Investors include Bond, NEA, Breyer Capital, CAA, and Tull Investment Group.

The company has 99% celebrity avatar market share through its partnerships with Universal Music Group, Warner Music Group, and individually with thousands of celebrities like Justin Bieber, Shawn Mendes, Migos, Cardi B, and J Balvin.Genies is looking for a Unity Technical Artist.

The ideal candidate will have 5+ years of production experience with Unity, and a strong background in game-development and 3d content pipelines.What You’ll Be Doing:

Serving as the bridge between Art and Engineering teams, and collaborating with engineers on technical design and workflow solutionsOptimizing inefficient workflows and processes for Art and Engineering teams by creating automation tools with Unity Editor Scripting and PythonExploring and implementing new tools and techniques to continuously push the visual bar of our products using scripting and rapid prototypesStandardizing and improving development processes for the production of assets, materials, shaders, LODs, asset streaming, collisions, and interactionsCreating and maintaining clear and comprehensive documentation of processes, tools, and workflowsAdditional responsibilities as needed

What You Should Have:

Deep understanding of Unity3+ years experience in games, film, television, AR/VR, or related fields3+ years experience with programming/scripting languages such as C#, Python, C++, Java, Perl, or MELHands-on experience with Git/Source ControlExperience with production management software such as JIRA, Shotgun, etc.Experience writing shaders in Unity with HLSL or ShaderGraphFirm understanding of core mathematical conceptsExperience with Autodesk Maya and familiarity with a 3D content pipeline.Ability to debug and solve issues dealing with game content both in the pipeline and at runtimeStrong initiative and ability to work independentlyExcellent communication and problem-solving skillsHighly organized and detail-oriented

Here’s why you’ll love working at Genies:

You’ll work with a team that you’ll be able to learn from and grow with, including support for your own professional developmentYou’ll be at the helm of your own career, shaping it with your own innovative contributions to a nascent team and product with flexible hours and a work from home policyYou’ll enjoy the culture and perks of a startup, with the stability of being well fundedComprehensive health insurance for you and your family (Anthem + Kaiser Options Available), Dental and Vision InsuranceCompetitive salaries for all full time employeesUnlimited paid time off, sick time, and paid company holidays, in addition to paid parental leave, bereavement leave, and jury duty leave for full-time employeesHealth & wellness support through programs such as monthly wellness reimbursementWorking in a brand new, bright, open-environment and fun office space
– there’s even a slide!Choice of MacBook or windows laptop

Genies is an equal opportunity employer committed to promoting an inclusive work environment free of discrimination and harassment.

We value diversity, inclusion, and aim to provide a sense of belonging for everyone.

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