Sr Tools Programmer

Why PlayStation?PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, PlayStation™Now, acclaimed PlayStation software titles from PlayStation Studios, and more.PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.Join the award-winning team that created God of WarThis role can be fully remote or onsite in Playa Vista, CA (when the studio re-opens) with relocation support, if needed.Santa Monica Studio is seeking an experienced Tools Programmer to join us for the development of a new unannounced title!You’re into making everyone else’s life better. You’re into tools. You spend your time thinking about workflow improvements and slick user interfaces and optimizations that will decrease iteration times. You’re talented and motivated, with tons of initiative. You get things done. Sound interesting? If so, give us a shout!ResponsibilitiesCollaborate to analyze workflows, identify areas for improvement, establish requirements, design and implement solutionsContribute to the overall vision for content-authoring tools within the studioTroubleshoot issues; solve them: implement robust, high-quality solutionsProfile and optimize systems to remove bottlenecks and improve performanceMentor and guide team members in areas of expertise; instill best practicesRequirementsMinimum five years of professional programming experienceExpertise in C/C++ and PythonGood understanding of 3D mathSkilled in tools design, workflows and usabilityProfessional experience demonstrating proficiency in algorithm design, understanding of complexity, and software architecture and designExtensive knowledge of various DCC packages, such as Maya, 3DS Max, and/or equivalentAbility to write clean, maintainable and extensible code with attention to reusabilityExcellent spoken and written communicationGood collaborator within a large, diverse teamBonusIndustry experience working or shipping AAA titlesFamiliar with different game engines and their toolsetsExperience with OpenMaya and Maya plugin developmentKnowledge in PySide and Maya API are desirable#LI-SMS#LI-AM1Equal Opportunity Statement:Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.This employer is a corporate member ofmyGwork – LGBTQ+ professionals, the business community for LGBTQ+ professionals,students, inclusive employers & anyone who believes in workplace equality.

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