Visual Design Manager

Our client, an established video game developer which has produced some of the most recognized and popular titles in the world in the last decade, is seeking a Visual Design Lead to join their team as a full-time direct hire!

This role will be 100% remote to start with, but will post-Covid be moving back to a mostly-onsite position at the client’s LA headquarters.

This person will lead and expand a small team of visual designers, and will not be responsible for visual design within the client’s games but rather for visual experiences across a range of platforms/channels including game consoles (Xbox live, etc), desktop apps, marketing/promo materials, and more.

Ideal candidates should have experience in Product and UX design rather than purely graphic design and should have a strong understanding of product go-to-market and other key considerations of design work within a software company.

A background in gaming is not absolutely necessary, but they’d prefer candidates who have a strong grasp and passion for the industry.

This is an excellent opportunity to join a recognized leader in the gaming and esports space, which offers strong compensation, benefits, other perks, and opportunities for advancement within the company!

Responsibilities:
Directly create value for your product(s) through hands-on design work to create a range of design deliverables and artifacts.

Develop the artists on the team through craft mentorship, active career coaching, and learning experiences, effectively managing their performance.

Lead the team to create artwork that meets our high-quality standards all the way to shipping.

Define and evolve product art direction, style guides, design systems, and efficient processes, to clearly communicate design intentions.

Coordinate with the artistic leadership of our game teams to understand and meet their brand and creative needs with our visual solutions on the platform.

Partner with recruiting in hiring world-class artists and freelancers, creating a diverse and inclusive team where all members feel they have a voice and are welcome.

Partner with your Product and Delivery folks to create the right visibility into art deliverables and velocity, applying practices for scoping, planning, and estimating design work.

Clearly present and communicate data-informed design ideas, vision, and strategy through visual storytelling.

Requirements
BA in Visual Design, Game Art Development (or equivalent experience) 5+ years experience designing digital experiences, products, and platforms with a focus on Visual design and art direction Experience with Adobe Creative Suite, Figma, Sketch, or other industry design and prototyping tools Prior management and team leadership experience A professional portfolio with examples of your past work demonstrating an ability to design interfaces that meet both aesthetic and functional goals.

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