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Product Designer V

SPECTRAFORCE TECHNOLOGIES Inc.

This is a Full-time position in Los Angeles, CA posted July 20, 2021.

Job Title Product Designer V Location Los Angeles Duration 6 Months Summary As a Product Designer, you will be involved in every aspect of the product development process, from brainstorming the next great product innovation to tweaking pixels right before launch. You will be expected to utilize your full range of product design, interaction design, and visual design skills, and you will own the experience for a wide area of the Clientrsquos product. Job Responsibilities bull Design flows and experiences that are simple and elegant bull Take broad, conceptual ideas and turn them into something useful and valuable bull Design flows and experiences that are incredibly simple and elegant bull Contribute to high-level strategic decisions with the rest of the product and executive teams bull Give and solicit feedback from other designers in order to continually raise our bar for quality bull Partner with Product Managers, engineers, researchers and content strategists to oversee the user experience of a product from conception until launch Skills bull Verbal and written communication skills, problem solving skills, customer service and interpersonal skills. bull Ability to work independently and manage onersquos time. bull Front-end programming bull Experience in building and shipping applications or software bull Provide URL featuring examples of interaction design work bull Demonstrated experience with end-to-end (hybrid UX and UI) product design EducationExperience bull Bachelor’s degree in computer science or a related field required. Candidate Requirements o Top 3 must-have HARD skills 1. Excellent design thinking 2. Expert crafting and interaction design skills 3. Ability to convert requirements into usable designs o Good to have skills 1. Experience working in 3D applications or Platforms (i.e. Unity, Unreal, etc.) o What makes this role interesting? – This team will get to define the gold standard for media consumption in VR o Unique selling points – Work with a small team of talented ICs and prototypers to bring the designs to production o Value added or experience gained – Learn to work in VR and across different platforms (mobile to VR, etc)