Activision: Veterans Preferred – Software Engineer, Analytics

Military Veterans are Encouraged to Apply.

Job Title: Software Engineer, Analytics Requisition ID: R005700 Job Description: Job Title: Software Engineer, Analytics Reporting To: Co-head, Demonware Department: Demonware Your Platform Demonware is responsible for developing and running the online services for some of the largest entertainment franchises in the world.

We work side by side with Activision’s game studios including Treyarch, Infinity Ward & Sledgehammer Games to deliver amazing games at massive scale.

We ensure that those games stay online, 24/7 for years after launch.

Your Mission Demonware is seeking an Software Engineer, Analytics with experience building data infrastructure and performing statistical analysis on in-game features and technical solutions.

This role will work on a team developing the next generation of data-driven technical challenges in areas such as Optimizing memory, CPU and disk management Forecasting franchise/title disk footprint by platform Visualizing client level performance of in game features Analyzing performance of cloud based workloads Responsibilities: Analyze massive data sets to optimize game engineering workflows Collaborate with the team to deliver complex analytics to our portfolio of games with an easy-to-understand visualization / UI Partner with game studios to identify and troubleshoot engineering bottlenecks Develop tools for extracting, analyzing, and presenting game data Player Profile Strong interpersonal skills, service-oriented attitude Strong verbal and written communication skills Flexibility and adaptability required Ability to learn on the job and adapt to new challenges quickly Experience writing and debugging software in C/C++, Python, Lua, and C# Experience with source control software (Perforce, Git, etc.) Solid experience working with Big Data technologies (Spark, Presto, SQL) Deep understanding of relational and non-relational databases (SQL, Postgres, Elasticsearch) Experience working with virtualized/containerized environments (EC2, EKS, Docker) in a production environment BA/BS degree in a technical field (computer science, math, physics) Extra Points: Experience working with game development teams, have a deep understanding of all aspects of the content creation pipeline Worked on online features or systems Experience building backend services Our World Activision Blizzard, Inc.

(NASDAQ: ATVI), is one of the world’s largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.

We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.

Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.

We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ we’ve got our employees covered The videogame industry and therefore our business is fast-paced and will continue to evolve.

As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Activision is an Equal Opportunity Employer.

All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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